refactor: share async invoke bridge across native platforms

This commit is contained in:
Levi committed 2026-09-06 11:59:11 +08:00
1 parent d12122ea86
commit 607d1729e6
17 files changed
+464 -222

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// Package nativebridge contains transport-neutral behavior shared by the
// Desktop C FFI and gomobile bridge adapters.
package nativebridge
import (
"fmt"
"runtime"
"sync"
"github.com/GopeedLab/gopeed/pkg/rest"
)
const (
minInvokeConcurrency = 4
maxInvokeConcurrency = 32
)
type invokeRequest struct {
method string
path string
query string
body string
}
type invokeTask struct {
request invokeRequest
complete func(result string, err error)
}
// InvokeAsync queues an in-process API request and completes it through the
// supplied callback. Desktop and mobile adapters share this executor.
func InvokeAsync(method, path, query, body string, callback func(result string, err error)) {
if callback == nil {
return
}
task := invokeTask{
request: invokeRequest{
method: method,
path: path,
query: query,
body: body,
},
complete: callback,
}
if !getInvokeExecutor().submit(task) {
completeCallback(callback, "", fmt.Errorf("native bridge is stopping"))
}
}
// ResumeInvokes enables request submission after the native runtime starts.
func ResumeInvokes() {
getInvokeExecutor().resume()
}
// PauseInvokesAndWait prevents new submissions and waits for every queued or
// running request to finish before a native runtime is stopped.
func PauseInvokesAndWait() {
getInvokeExecutor().pauseAndWait()
}
var (
invokeExecutorOnce sync.Once
sharedInvoker *invokeExecutor
)
func getInvokeExecutor() *invokeExecutor {
invokeExecutorOnce.Do(func() {
sharedInvoker = newDefaultInvokeExecutor(func(request invokeRequest) string {
return rest.Dispatch(request.method, request.path, request.query, request.body)
})
})
return sharedInvoker
}
// invokeExecutor keeps native API work concurrent without rejecting requests
// when every worker is busy. Additional requests wait in FIFO order and are
// completed through their callback.
type invokeExecutor struct {
mu sync.Mutex
ready *sync.Cond
queue []invokeTask
closed bool
accepting bool
pending int
workers sync.WaitGroup
handler func(invokeRequest) string
}
func invokeConcurrency(cpuCount int) int {
concurrency := cpuCount * 2
if concurrency < minInvokeConcurrency {
return minInvokeConcurrency
}
if concurrency > maxInvokeConcurrency {
return maxInvokeConcurrency
}
return concurrency
}
func newInvokeExecutor(workerCount int, handler func(invokeRequest) string) *invokeExecutor {
if workerCount < 1 {
workerCount = 1
}
executor := &invokeExecutor{handler: handler, accepting: true}
executor.ready = sync.NewCond(&executor.mu)
executor.workers.Add(workerCount)
for range workerCount {
go executor.run()
}
return executor
}
func newDefaultInvokeExecutor(handler func(invokeRequest) string) *invokeExecutor {
return newInvokeExecutor(invokeConcurrency(runtime.GOMAXPROCS(0)), handler)
}
func (e *invokeExecutor) submit(task invokeTask) bool {
e.mu.Lock()
defer e.mu.Unlock()
if e.closed || !e.accepting {
return false
}
e.queue = append(e.queue, task)
e.pending++
e.ready.Signal()
return true
}
func (e *invokeExecutor) resume() {
e.mu.Lock()
e.accepting = true
e.mu.Unlock()
}
func (e *invokeExecutor) pauseAndWait() {
e.mu.Lock()
e.accepting = false
for e.pending > 0 {
e.ready.Wait()
}
e.mu.Unlock()
}
func (e *invokeExecutor) close() {
e.mu.Lock()
e.closed = true
e.ready.Broadcast()
e.mu.Unlock()
e.workers.Wait()
}
func (e *invokeExecutor) run() {
defer e.workers.Done()
for {
task, ok := e.take()
if !ok {
return
}
result, err := e.execute(task.request)
completeCallback(task.complete, result, err)
e.mu.Lock()
e.pending--
if e.pending == 0 {
e.ready.Broadcast()
}
e.mu.Unlock()
}
}
func (e *invokeExecutor) take() (invokeTask, bool) {
e.mu.Lock()
defer e.mu.Unlock()
for len(e.queue) == 0 && !e.closed {
e.ready.Wait()
}
if len(e.queue) == 0 {
return invokeTask{}, false
}
task := e.queue[0]
e.queue[0] = invokeTask{}
e.queue = e.queue[1:]
if len(e.queue) == 0 {
e.queue = nil
}
return task, true
}
func (e *invokeExecutor) execute(request invokeRequest) (result string, err error) {
defer func() {
if recovered := recover(); recovered != nil {
err = fmt.Errorf("invoke panic: %v", recovered)
}
}()
return e.handler(request), nil
}
func completeCallback(callback func(string, error), result string, err error) {
defer func() {
_ = recover()
}()
callback(result, err)
}
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package nativebridge
import (
"runtime"
"strconv"
"sync"
"sync/atomic"
"testing"
"time"
)
func TestInvokeConcurrency(t *testing.T) {
tests := []struct {
cpus int
want int
}{
{cpus: 1, want: 4},
{cpus: 2, want: 4},
{cpus: 4, want: 8},
{cpus: 8, want: 16},
{cpus: 16, want: 32},
{cpus: 64, want: 32},
}
for _, test := range tests {
t.Run(strconv.Itoa(test.cpus), func(t *testing.T) {
if got := invokeConcurrency(test.cpus); got != test.want {
t.Fatalf("invokeConcurrency(%d) = %d, want %d", test.cpus, got, test.want)
}
})
}
}
func TestInvokeExecutorWaitsWithoutRejecting(t *testing.T) {
const (
workerCount = 2
taskCount = 6
)
release := make(chan struct{})
started := make(chan struct{}, taskCount)
var active atomic.Int32
var maxActive atomic.Int32
executor := newInvokeExecutor(workerCount, func(request invokeRequest) string {
current := active.Add(1)
for {
maximum := maxActive.Load()
if current <= maximum || maxActive.CompareAndSwap(maximum, current) {
break
}
}
started <- struct{}{}
<-release
active.Add(-1)
return request.path
})
var completed sync.WaitGroup
completed.Add(taskCount)
for i := range taskCount {
accepted := executor.submit(invokeTask{
request: invokeRequest{path: strconv.Itoa(i)},
complete: func(string, error) {
completed.Done()
},
})
if !accepted {
t.Fatalf("task %d was rejected while all workers were busy", i)
}
}
for range workerCount {
select {
case <-started:
case <-time.After(time.Second):
t.Fatal("workers did not start queued tasks")
}
}
if got := maxActive.Load(); got != workerCount {
t.Fatalf("maximum active tasks = %d, want %d", got, workerCount)
}
close(release)
completed.Wait()
executor.close()
}
func TestInvokeExecutorConvertsPanicsToErrors(t *testing.T) {
executor := newInvokeExecutor(1, func(invokeRequest) string {
panic("boom")
})
completed := make(chan error, 1)
executor.submit(invokeTask{complete: func(_ string, err error) {
completed <- err
}})
select {
case err := <-completed:
if err == nil || err.Error() != "invoke panic: boom" {
t.Fatalf("unexpected error: %v", err)
}
case <-time.After(time.Second):
t.Fatal("panic result was not completed")
}
executor.close()
}
func TestInvokeExecutorSurvivesCallbackPanic(t *testing.T) {
executor := newInvokeExecutor(1, func(request invokeRequest) string {
return request.path
})
executor.submit(invokeTask{complete: func(string, error) {
panic("callback failed")
}})
completed := make(chan string, 1)
executor.submit(invokeTask{
request: invokeRequest{path: "next"},
complete: func(result string, _ error) {
completed <- result
},
})
select {
case result := <-completed:
if result != "next" {
t.Fatalf("unexpected result: %q", result)
}
case <-time.After(time.Second):
t.Fatal("worker stopped after callback panic")
}
executor.close()
}
func TestInvokeExecutorPausesAndDrains(t *testing.T) {
release := make(chan struct{})
started := make(chan struct{})
executor := newInvokeExecutor(1, func(request invokeRequest) string {
if request.path == "running" {
close(started)
<-release
}
return request.path
})
completed := make(chan struct{})
if !executor.submit(invokeTask{
request: invokeRequest{path: "running"},
complete: func(string, error) {
close(completed)
},
}) {
t.Fatal("initial task was rejected")
}
<-started
drained := make(chan struct{})
go func() {
executor.pauseAndWait()
close(drained)
}()
deadline := time.Now().Add(time.Second)
for {
executor.mu.Lock()
paused := !executor.accepting
executor.mu.Unlock()
if paused {
break
}
if time.Now().After(deadline) {
t.Fatal("executor did not pause")
}
runtime.Gosched()
}
select {
case <-drained:
t.Fatal("pause returned before the running request completed")
default:
}
if executor.submit(invokeTask{}) {
t.Fatal("paused executor accepted a new request")
}
close(release)
<-completed
select {
case <-drained:
case <-time.After(time.Second):
t.Fatal("pause did not return after pending requests drained")
}
executor.resume()
resumed := make(chan struct{})
if !executor.submit(invokeTask{complete: func(string, error) {
close(resumed)
}}) {
t.Fatal("resumed executor rejected a request")
}
<-resumed
executor.close()
}