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feat: add FFmpeg WASM runtime (#1512)
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31 files changed
+2305
-24
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@@ -0,0 +1,163 @@
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package ffmpeg
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import (
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"context"
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"errors"
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"io"
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"sync"
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)
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// A bounded memory ring lets both JS inputs drain independently, including when
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// they share a SABR producer. It does not make a sequential input seekable.
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// A full ring waits for consumption or cancellation. Producers must propagate
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// backpressure and allow each track to make progress independently.
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const StreamBufferLimit = 32 * 1024 * 1024
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type StreamInput struct {
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ctx context.Context
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mu sync.Mutex
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buffer []byte
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read, written int64
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ended, closed bool
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err error
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wake chan struct{}
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space chan struct{}
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}
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func NewStreamInput(ctx context.Context) *StreamInput {
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return &StreamInput{ctx: ctx, wake: make(chan struct{}, 1), space: make(chan struct{}, 1)}
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}
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func (s *StreamInput) Write(p []byte) (int, error) {
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s.mu.Lock()
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defer s.mu.Unlock()
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if len(p) > StreamBufferLimit {
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return 0, errors.New("ffmpeg: input chunk exceeds buffer capacity")
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}
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for int64(len(p)) > StreamBufferLimit-(s.written-s.read) && !s.closed && !s.ended {
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s.mu.Unlock()
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var err error
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select {
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case <-s.space:
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case <-s.ctx.Done():
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err = s.ctx.Err()
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}
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s.mu.Lock()
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if err != nil {
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return 0, err
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}
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}
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if s.closed || s.ended {
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return 0, io.ErrClosedPipe
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}
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if err := s.ctx.Err(); err != nil {
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return 0, err
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}
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if len(p) == 0 {
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return 0, nil
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}
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// Grow only as needed. Rebase unread bytes when the ring grows.
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need := int(s.written-s.read) + len(p)
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if need > len(s.buffer) {
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capacity := min(StreamBufferLimit, max(256*1024, max(need, len(s.buffer)*2)))
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buffer := make([]byte, capacity)
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unread := int(s.written - s.read)
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if unread > 0 {
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off := int(s.read % int64(len(s.buffer)))
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first := min(unread, len(s.buffer)-off)
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copy(buffer, s.buffer[off:off+first])
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copy(buffer[first:], s.buffer[:unread-first])
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}
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s.buffer = buffer
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s.read, s.written = 0, int64(unread)
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}
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off := int(s.written % int64(len(s.buffer)))
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first := min(len(p), len(s.buffer)-off)
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copy(s.buffer[off:], p[:first])
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copy(s.buffer, p[first:])
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s.written += int64(len(p))
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select {
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case s.wake <- struct{}{}:
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default:
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}
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return len(p), nil
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}
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func (s *StreamInput) End(err error) {
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s.mu.Lock()
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s.ended = true
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if s.err == nil {
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s.err = err
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}
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s.mu.Unlock()
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select {
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case s.space <- struct{}{}:
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default:
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}
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select {
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case s.wake <- struct{}{}:
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default:
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}
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}
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func (s *StreamInput) Read(p []byte) (int, error) {
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if len(p) == 0 {
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return 0, nil
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}
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for {
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if err := s.ctx.Err(); err != nil {
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return 0, err
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}
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s.mu.Lock()
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if s.closed {
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s.mu.Unlock()
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return 0, io.ErrClosedPipe
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}
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if s.err != nil {
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err := s.err
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s.mu.Unlock()
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return 0, err
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}
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if s.read < s.written {
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off := s.read % int64(len(s.buffer))
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n := min(int64(len(p)), s.written-s.read, int64(len(s.buffer))-off)
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count := copy(p, s.buffer[off:off+n])
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s.read += int64(count)
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s.mu.Unlock()
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select {
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case s.space <- struct{}{}:
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default:
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}
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return count, nil
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}
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ended := s.ended
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s.mu.Unlock()
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if ended {
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return 0, io.EOF
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}
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select {
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case <-s.wake:
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case <-s.ctx.Done():
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return 0, s.ctx.Err()
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}
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}
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}
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func (s *StreamInput) Close() error {
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s.mu.Lock()
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defer s.mu.Unlock()
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s.closed = true
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select {
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case s.space <- struct{}{}:
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default:
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}
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select {
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case s.wake <- struct{}{}:
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default:
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}
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s.buffer = nil
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return nil
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}
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func (*StreamInput) Seek(int64, int) (int64, error) { return 0, ErrSeek }
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func (*StreamInput) Size() int64 { return -1 }
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func (*StreamInput) Seekable() bool { return false }
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