mirror of
https://github.com/GopeedLab/gopeed.git
synced 2026-11-07 00:50:27 +00:00
fix: prevent native requests from blocking shutdown
This commit is contained in:
1 parent
1bb3f74c9f
commit
d51eeb3f2c
7 files changed
+317
-159
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@@ -48,8 +48,7 @@ func Start(cfg *C.char) (int, *C.char) {
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//export Stop
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func Stop() {
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nativebridge.PauseInvokesAndWait()
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rest.Stop()
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nativebridge.Stop()
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}
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//export GetAPIServerState
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+1
-2
@@ -27,8 +27,7 @@ func Start(cfg string) (int, error) {
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}
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func Stop() {
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nativebridge.PauseInvokesAndWait()
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rest.Stop()
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nativebridge.Stop()
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}
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func GetAPIServerState() string {
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+123
-85
@@ -3,17 +3,18 @@
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package nativebridge
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import (
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"errors"
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"fmt"
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"runtime"
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"sync"
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"time"
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"github.com/GopeedLab/gopeed/pkg/rest"
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)
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const (
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minInvokeConcurrency = 4
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maxInvokeConcurrency = 32
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)
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// StopTimeout bounds native shutdown even when an in-process request never returns.
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const StopTimeout = 3 * time.Second
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var errNativeBridgeStopping = errors.New("native bridge is stopping")
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type invokeRequest struct {
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method string
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@@ -23,11 +24,19 @@ type invokeRequest struct {
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}
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type invokeTask struct {
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id uint64
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request invokeRequest
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complete func(result string, err error)
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once sync.Once
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}
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// InvokeAsync queues an in-process API request and completes it through the
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func (t *invokeTask) finish(result string, err error) {
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t.once.Do(func() {
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completeCallback(t.complete, result, err)
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})
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}
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// InvokeAsync starts an in-process API request and completes it through the
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// supplied callback. Desktop and mobile adapters share this executor.
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func InvokeAsync(method, path, query, body string, callback func(result string, err error)) {
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if callback == nil {
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@@ -43,7 +52,7 @@ func InvokeAsync(method, path, query, body string, callback func(result string,
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complete: callback,
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}
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if !getInvokeExecutor().submit(task) {
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completeCallback(callback, "", fmt.Errorf("native bridge is stopping"))
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completeCallback(callback, "", errNativeBridgeStopping)
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}
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}
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@@ -52,10 +61,41 @@ func ResumeInvokes() {
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getInvokeExecutor().resume()
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}
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// PauseInvokesAndWait prevents new submissions and waits for every queued or
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// running request to finish before a native runtime is stopped.
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func PauseInvokesAndWait() {
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getInvokeExecutor().pauseAndWait()
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// PauseInvokesAndWait prevents new submissions and gives running requests a
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// bounded opportunity to finish before a native runtime is stopped.
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// Requests still pending after StopTimeout are failed and detached so shutdown
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// can continue without invoking their callbacks a second time.
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func PauseInvokesAndWait() bool {
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return getInvokeExecutor().pauseAndWait(StopTimeout)
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}
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// Stop pauses native requests and shuts down the shared runtime, but never
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// keeps the host application waiting longer than StopTimeout. Cleanup that
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// cannot finish within the deadline is allowed to continue in the background.
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func Stop() {
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stopWithin(getInvokeExecutor(), rest.Stop, StopTimeout)
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}
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func stopWithin(executor *invokeExecutor, cleanup func(), timeout time.Duration) {
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deadline := time.Now().Add(timeout)
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executor.pauseAndWait(time.Until(deadline))
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stopped := make(chan struct{})
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go func() {
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defer close(stopped)
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cleanup()
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}()
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remaining := time.Until(deadline)
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if remaining <= 0 {
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return
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}
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timer := time.NewTimer(remaining)
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defer timer.Stop()
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select {
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case <-stopped:
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case <-timer.C:
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}
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}
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var (
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@@ -65,64 +105,56 @@ var (
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func getInvokeExecutor() *invokeExecutor {
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invokeExecutorOnce.Do(func() {
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sharedInvoker = newDefaultInvokeExecutor(func(request invokeRequest) string {
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sharedInvoker = newInvokeExecutor(func(request invokeRequest) string {
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return rest.Dispatch(request.method, request.path, request.query, request.body)
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})
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})
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return sharedInvoker
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}
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// invokeExecutor keeps native API work concurrent without rejecting requests
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// when every worker is busy. Additional requests wait in FIFO order and are
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// completed through their callback.
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// invokeExecutor starts every native API request in its own goroutine, matching
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// net/http's request concurrency. It only tracks them to support bounded drain
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// during shutdown; one stuck request must never prevent another from starting.
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type invokeExecutor struct {
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mu sync.Mutex
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ready *sync.Cond
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queue []invokeTask
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closed bool
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accepting bool
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pending int
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workers sync.WaitGroup
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nextID uint64
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pending map[uint64]*invokeTask
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drained chan struct{}
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running sync.WaitGroup
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handler func(invokeRequest) string
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}
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func invokeConcurrency(cpuCount int) int {
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concurrency := cpuCount * 2
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if concurrency < minInvokeConcurrency {
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return minInvokeConcurrency
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func newInvokeExecutor(handler func(invokeRequest) string) *invokeExecutor {
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drained := make(chan struct{})
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close(drained)
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return &invokeExecutor{
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handler: handler,
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accepting: true,
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pending: make(map[uint64]*invokeTask),
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drained: drained,
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}
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if concurrency > maxInvokeConcurrency {
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return maxInvokeConcurrency
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}
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return concurrency
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}
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func newInvokeExecutor(workerCount int, handler func(invokeRequest) string) *invokeExecutor {
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if workerCount < 1 {
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workerCount = 1
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}
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executor := &invokeExecutor{handler: handler, accepting: true}
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executor.ready = sync.NewCond(&executor.mu)
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executor.workers.Add(workerCount)
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for range workerCount {
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go executor.run()
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}
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return executor
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}
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func newDefaultInvokeExecutor(handler func(invokeRequest) string) *invokeExecutor {
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return newInvokeExecutor(invokeConcurrency(runtime.GOMAXPROCS(0)), handler)
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}
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func (e *invokeExecutor) submit(task invokeTask) bool {
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e.mu.Lock()
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defer e.mu.Unlock()
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if e.closed || !e.accepting {
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e.mu.Unlock()
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return false
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}
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e.queue = append(e.queue, task)
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e.pending++
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e.ready.Signal()
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if len(e.pending) == 0 {
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e.drained = make(chan struct{})
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}
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taskID := e.nextID
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e.nextID++
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task.id = taskID
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taskPtr := &task
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e.pending[taskID] = taskPtr
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e.running.Add(1)
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e.mu.Unlock()
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go e.run(taskPtr)
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return true
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}
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@@ -132,57 +164,63 @@ func (e *invokeExecutor) resume() {
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e.mu.Unlock()
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}
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func (e *invokeExecutor) pauseAndWait() {
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func (e *invokeExecutor) pauseAndWait(timeout time.Duration) bool {
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e.mu.Lock()
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e.accepting = false
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for e.pending > 0 {
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e.ready.Wait()
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if len(e.pending) == 0 {
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e.mu.Unlock()
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return true
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}
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drained := e.drained
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e.mu.Unlock()
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timer := time.NewTimer(timeout)
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defer timer.Stop()
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select {
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case <-drained:
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return true
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case <-timer.C:
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}
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e.mu.Lock()
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if len(e.pending) == 0 {
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e.mu.Unlock()
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return true
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}
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pending := make([]*invokeTask, 0, len(e.pending))
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for _, task := range e.pending {
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pending = append(pending, task)
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}
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e.pending = make(map[uint64]*invokeTask)
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close(e.drained)
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e.mu.Unlock()
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for _, task := range pending {
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task.finish("", errNativeBridgeStopping)
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}
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return false
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}
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func (e *invokeExecutor) close() {
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e.mu.Lock()
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e.closed = true
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e.ready.Broadcast()
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e.accepting = false
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e.mu.Unlock()
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e.workers.Wait()
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e.running.Wait()
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}
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func (e *invokeExecutor) run() {
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defer e.workers.Done()
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for {
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task, ok := e.take()
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if !ok {
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return
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}
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result, err := e.execute(task.request)
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completeCallback(task.complete, result, err)
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e.mu.Lock()
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e.pending--
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if e.pending == 0 {
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e.ready.Broadcast()
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}
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e.mu.Unlock()
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}
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}
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func (e *invokeExecutor) take() (invokeTask, bool) {
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func (e *invokeExecutor) run(task *invokeTask) {
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defer e.running.Done()
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result, err := e.execute(task.request)
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task.finish(result, err)
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e.mu.Lock()
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defer e.mu.Unlock()
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for len(e.queue) == 0 && !e.closed {
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e.ready.Wait()
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if _, exists := e.pending[task.id]; exists {
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delete(e.pending, task.id)
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if len(e.pending) == 0 {
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close(e.drained)
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}
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}
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if len(e.queue) == 0 {
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return invokeTask{}, false
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}
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task := e.queue[0]
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e.queue[0] = invokeTask{}
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e.queue = e.queue[1:]
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if len(e.queue) == 0 {
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e.queue = nil
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}
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return task, true
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e.mu.Unlock()
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}
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func (e *invokeExecutor) execute(request invokeRequest) (result string, err error) {
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+110
-48
@@ -4,52 +4,17 @@ import (
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"runtime"
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"strconv"
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"sync"
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"sync/atomic"
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"testing"
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"time"
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)
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func TestInvokeConcurrency(t *testing.T) {
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tests := []struct {
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cpus int
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want int
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}{
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{cpus: 1, want: 4},
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{cpus: 2, want: 4},
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{cpus: 4, want: 8},
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{cpus: 8, want: 16},
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{cpus: 16, want: 32},
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{cpus: 64, want: 32},
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}
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for _, test := range tests {
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t.Run(strconv.Itoa(test.cpus), func(t *testing.T) {
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if got := invokeConcurrency(test.cpus); got != test.want {
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t.Fatalf("invokeConcurrency(%d) = %d, want %d", test.cpus, got, test.want)
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}
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})
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}
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}
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func TestInvokeExecutorWaitsWithoutRejecting(t *testing.T) {
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const (
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workerCount = 2
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taskCount = 6
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)
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func TestInvokeExecutorStartsEveryRequestIndependently(t *testing.T) {
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const taskCount = 64
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release := make(chan struct{})
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started := make(chan struct{}, taskCount)
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var active atomic.Int32
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var maxActive atomic.Int32
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executor := newInvokeExecutor(workerCount, func(request invokeRequest) string {
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current := active.Add(1)
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for {
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maximum := maxActive.Load()
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if current <= maximum || maxActive.CompareAndSwap(maximum, current) {
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break
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}
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}
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executor := newInvokeExecutor(func(request invokeRequest) string {
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started <- struct{}{}
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<-release
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active.Add(-1)
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return request.path
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})
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@@ -63,20 +28,19 @@ func TestInvokeExecutorWaitsWithoutRejecting(t *testing.T) {
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},
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})
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if !accepted {
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t.Fatalf("task %d was rejected while all workers were busy", i)
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t.Fatalf("request %d was rejected", i)
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}
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}
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for range workerCount {
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// Every handler must start before any of them is released. A worker pool
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// would stall here once all of its workers were occupied.
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for range taskCount {
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select {
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case <-started:
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case <-time.After(time.Second):
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t.Fatal("workers did not start queued tasks")
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t.Fatal("a request waited behind other blocked requests")
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}
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}
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if got := maxActive.Load(); got != workerCount {
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t.Fatalf("maximum active tasks = %d, want %d", got, workerCount)
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}
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close(release)
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completed.Wait()
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@@ -84,7 +48,7 @@ func TestInvokeExecutorWaitsWithoutRejecting(t *testing.T) {
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}
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func TestInvokeExecutorConvertsPanicsToErrors(t *testing.T) {
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executor := newInvokeExecutor(1, func(invokeRequest) string {
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executor := newInvokeExecutor(func(invokeRequest) string {
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panic("boom")
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})
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completed := make(chan error, 1)
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@@ -103,7 +67,7 @@ func TestInvokeExecutorConvertsPanicsToErrors(t *testing.T) {
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}
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func TestInvokeExecutorSurvivesCallbackPanic(t *testing.T) {
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executor := newInvokeExecutor(1, func(request invokeRequest) string {
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executor := newInvokeExecutor(func(request invokeRequest) string {
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return request.path
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})
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executor.submit(invokeTask{complete: func(string, error) {
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@@ -131,7 +95,7 @@ func TestInvokeExecutorSurvivesCallbackPanic(t *testing.T) {
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func TestInvokeExecutorPausesAndDrains(t *testing.T) {
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release := make(chan struct{})
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started := make(chan struct{})
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executor := newInvokeExecutor(1, func(request invokeRequest) string {
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executor := newInvokeExecutor(func(request invokeRequest) string {
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if request.path == "running" {
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close(started)
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<-release
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@@ -151,7 +115,7 @@ func TestInvokeExecutorPausesAndDrains(t *testing.T) {
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drained := make(chan struct{})
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go func() {
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executor.pauseAndWait()
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executor.pauseAndWait(time.Second)
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close(drained)
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}()
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deadline := time.Now().Add(time.Second)
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@@ -194,3 +158,101 @@ func TestInvokeExecutorPausesAndDrains(t *testing.T) {
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<-resumed
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executor.close()
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}
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func TestInvokeExecutorPauseTimesOutAndFailsPendingRequests(t *testing.T) {
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release := make(chan struct{})
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started := make(chan struct{})
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executor := newInvokeExecutor(func(request invokeRequest) string {
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started <- struct{}{}
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<-release
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return request.path
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})
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errors := make(chan error, 2)
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for _, path := range []string{"first", "second"} {
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if !executor.submit(invokeTask{
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request: invokeRequest{path: path},
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complete: func(_ string, err error) {
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errors <- err
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},
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}) {
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t.Fatalf("request %q was rejected", path)
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}
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}
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for range 2 {
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<-started
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}
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const timeout = 30 * time.Millisecond
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startedAt := time.Now()
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if executor.pauseAndWait(timeout) {
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t.Fatal("pause unexpectedly reported a complete drain")
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}
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if elapsed := time.Since(startedAt); elapsed < timeout || elapsed > 10*timeout {
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t.Fatalf("pause returned after %s, want close to %s", elapsed, timeout)
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}
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for range 2 {
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select {
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case err := <-errors:
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if err == nil || err.Error() != errNativeBridgeStopping.Error() {
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t.Fatalf("unexpected timeout error: %v", err)
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}
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case <-time.After(time.Second):
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t.Fatal("pending request was not failed after the timeout")
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}
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}
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close(release)
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executor.close()
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select {
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case err := <-errors:
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t.Fatalf("request callback ran more than once: %v", err)
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default:
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}
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}
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func TestStopWithinUsesOneDeadlineForRequestsAndCleanup(t *testing.T) {
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releaseRequest := make(chan struct{})
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requestStarted := make(chan struct{})
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executor := newInvokeExecutor(func(invokeRequest) string {
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close(requestStarted)
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<-releaseRequest
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return "done"
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})
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requestResult := make(chan error, 1)
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executor.submit(invokeTask{complete: func(_ string, err error) {
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requestResult <- err
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}})
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<-requestStarted
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releaseCleanup := make(chan struct{})
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cleanupStarted := make(chan struct{})
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cleanup := func() {
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close(cleanupStarted)
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<-releaseCleanup
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}
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const timeout = 40 * time.Millisecond
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startedAt := time.Now()
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stopWithin(executor, cleanup, timeout)
|
||||
if elapsed := time.Since(startedAt); elapsed < timeout || elapsed > 10*timeout {
|
||||
t.Fatalf("stop returned after %s, want close to %s", elapsed, timeout)
|
||||
}
|
||||
select {
|
||||
case <-cleanupStarted:
|
||||
case <-time.After(time.Second):
|
||||
t.Fatal("cleanup was not started after the request deadline")
|
||||
}
|
||||
select {
|
||||
case err := <-requestResult:
|
||||
if err == nil || err.Error() != errNativeBridgeStopping.Error() {
|
||||
t.Fatalf("unexpected request result: %v", err)
|
||||
}
|
||||
case <-time.After(time.Second):
|
||||
t.Fatal("timed-out request was not failed")
|
||||
}
|
||||
|
||||
close(releaseRequest)
|
||||
close(releaseCleanup)
|
||||
executor.close()
|
||||
}
|
||||
Reference in new issue
Block a user