fix: prevent native requests from blocking shutdown

This commit is contained in:
Levi committed 2026-09-06 21:49:11 +08:00
1 parent 1bb3f74c9f
commit d51eeb3f2c
7 files changed
+317 -159

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+123 -85
View File
@@ -3,17 +3,18 @@
package nativebridge
import (
"errors"
"fmt"
"runtime"
"sync"
"time"
"github.com/GopeedLab/gopeed/pkg/rest"
)
const (
minInvokeConcurrency = 4
maxInvokeConcurrency = 32
)
// StopTimeout bounds native shutdown even when an in-process request never returns.
const StopTimeout = 3 * time.Second
var errNativeBridgeStopping = errors.New("native bridge is stopping")
type invokeRequest struct {
method string
@@ -23,11 +24,19 @@ type invokeRequest struct {
}
type invokeTask struct {
id uint64
request invokeRequest
complete func(result string, err error)
once sync.Once
}
// InvokeAsync queues an in-process API request and completes it through the
func (t *invokeTask) finish(result string, err error) {
t.once.Do(func() {
completeCallback(t.complete, result, err)
})
}
// InvokeAsync starts an in-process API request and completes it through the
// supplied callback. Desktop and mobile adapters share this executor.
func InvokeAsync(method, path, query, body string, callback func(result string, err error)) {
if callback == nil {
@@ -43,7 +52,7 @@ func InvokeAsync(method, path, query, body string, callback func(result string,
complete: callback,
}
if !getInvokeExecutor().submit(task) {
completeCallback(callback, "", fmt.Errorf("native bridge is stopping"))
completeCallback(callback, "", errNativeBridgeStopping)
}
}
@@ -52,10 +61,41 @@ func ResumeInvokes() {
getInvokeExecutor().resume()
}
// PauseInvokesAndWait prevents new submissions and waits for every queued or
// running request to finish before a native runtime is stopped.
func PauseInvokesAndWait() {
getInvokeExecutor().pauseAndWait()
// PauseInvokesAndWait prevents new submissions and gives running requests a
// bounded opportunity to finish before a native runtime is stopped.
// Requests still pending after StopTimeout are failed and detached so shutdown
// can continue without invoking their callbacks a second time.
func PauseInvokesAndWait() bool {
return getInvokeExecutor().pauseAndWait(StopTimeout)
}
// Stop pauses native requests and shuts down the shared runtime, but never
// keeps the host application waiting longer than StopTimeout. Cleanup that
// cannot finish within the deadline is allowed to continue in the background.
func Stop() {
stopWithin(getInvokeExecutor(), rest.Stop, StopTimeout)
}
func stopWithin(executor *invokeExecutor, cleanup func(), timeout time.Duration) {
deadline := time.Now().Add(timeout)
executor.pauseAndWait(time.Until(deadline))
stopped := make(chan struct{})
go func() {
defer close(stopped)
cleanup()
}()
remaining := time.Until(deadline)
if remaining <= 0 {
return
}
timer := time.NewTimer(remaining)
defer timer.Stop()
select {
case <-stopped:
case <-timer.C:
}
}
var (
@@ -65,64 +105,56 @@ var (
func getInvokeExecutor() *invokeExecutor {
invokeExecutorOnce.Do(func() {
sharedInvoker = newDefaultInvokeExecutor(func(request invokeRequest) string {
sharedInvoker = newInvokeExecutor(func(request invokeRequest) string {
return rest.Dispatch(request.method, request.path, request.query, request.body)
})
})
return sharedInvoker
}
// invokeExecutor keeps native API work concurrent without rejecting requests
// when every worker is busy. Additional requests wait in FIFO order and are
// completed through their callback.
// invokeExecutor starts every native API request in its own goroutine, matching
// net/http's request concurrency. It only tracks them to support bounded drain
// during shutdown; one stuck request must never prevent another from starting.
type invokeExecutor struct {
mu sync.Mutex
ready *sync.Cond
queue []invokeTask
closed bool
accepting bool
pending int
workers sync.WaitGroup
nextID uint64
pending map[uint64]*invokeTask
drained chan struct{}
running sync.WaitGroup
handler func(invokeRequest) string
}
func invokeConcurrency(cpuCount int) int {
concurrency := cpuCount * 2
if concurrency < minInvokeConcurrency {
return minInvokeConcurrency
func newInvokeExecutor(handler func(invokeRequest) string) *invokeExecutor {
drained := make(chan struct{})
close(drained)
return &invokeExecutor{
handler: handler,
accepting: true,
pending: make(map[uint64]*invokeTask),
drained: drained,
}
if concurrency > maxInvokeConcurrency {
return maxInvokeConcurrency
}
return concurrency
}
func newInvokeExecutor(workerCount int, handler func(invokeRequest) string) *invokeExecutor {
if workerCount < 1 {
workerCount = 1
}
executor := &invokeExecutor{handler: handler, accepting: true}
executor.ready = sync.NewCond(&executor.mu)
executor.workers.Add(workerCount)
for range workerCount {
go executor.run()
}
return executor
}
func newDefaultInvokeExecutor(handler func(invokeRequest) string) *invokeExecutor {
return newInvokeExecutor(invokeConcurrency(runtime.GOMAXPROCS(0)), handler)
}
func (e *invokeExecutor) submit(task invokeTask) bool {
e.mu.Lock()
defer e.mu.Unlock()
if e.closed || !e.accepting {
e.mu.Unlock()
return false
}
e.queue = append(e.queue, task)
e.pending++
e.ready.Signal()
if len(e.pending) == 0 {
e.drained = make(chan struct{})
}
taskID := e.nextID
e.nextID++
task.id = taskID
taskPtr := &task
e.pending[taskID] = taskPtr
e.running.Add(1)
e.mu.Unlock()
go e.run(taskPtr)
return true
}
@@ -132,57 +164,63 @@ func (e *invokeExecutor) resume() {
e.mu.Unlock()
}
func (e *invokeExecutor) pauseAndWait() {
func (e *invokeExecutor) pauseAndWait(timeout time.Duration) bool {
e.mu.Lock()
e.accepting = false
for e.pending > 0 {
e.ready.Wait()
if len(e.pending) == 0 {
e.mu.Unlock()
return true
}
drained := e.drained
e.mu.Unlock()
timer := time.NewTimer(timeout)
defer timer.Stop()
select {
case <-drained:
return true
case <-timer.C:
}
e.mu.Lock()
if len(e.pending) == 0 {
e.mu.Unlock()
return true
}
pending := make([]*invokeTask, 0, len(e.pending))
for _, task := range e.pending {
pending = append(pending, task)
}
e.pending = make(map[uint64]*invokeTask)
close(e.drained)
e.mu.Unlock()
for _, task := range pending {
task.finish("", errNativeBridgeStopping)
}
return false
}
func (e *invokeExecutor) close() {
e.mu.Lock()
e.closed = true
e.ready.Broadcast()
e.accepting = false
e.mu.Unlock()
e.workers.Wait()
e.running.Wait()
}
func (e *invokeExecutor) run() {
defer e.workers.Done()
for {
task, ok := e.take()
if !ok {
return
}
result, err := e.execute(task.request)
completeCallback(task.complete, result, err)
e.mu.Lock()
e.pending--
if e.pending == 0 {
e.ready.Broadcast()
}
e.mu.Unlock()
}
}
func (e *invokeExecutor) take() (invokeTask, bool) {
func (e *invokeExecutor) run(task *invokeTask) {
defer e.running.Done()
result, err := e.execute(task.request)
task.finish(result, err)
e.mu.Lock()
defer e.mu.Unlock()
for len(e.queue) == 0 && !e.closed {
e.ready.Wait()
if _, exists := e.pending[task.id]; exists {
delete(e.pending, task.id)
if len(e.pending) == 0 {
close(e.drained)
}
}
if len(e.queue) == 0 {
return invokeTask{}, false
}
task := e.queue[0]
e.queue[0] = invokeTask{}
e.queue = e.queue[1:]
if len(e.queue) == 0 {
e.queue = nil
}
return task, true
e.mu.Unlock()
}
func (e *invokeExecutor) execute(request invokeRequest) (result string, err error) {
+110 -48
View File
@@ -4,52 +4,17 @@ import (
"runtime"
"strconv"
"sync"
"sync/atomic"
"testing"
"time"
)
func TestInvokeConcurrency(t *testing.T) {
tests := []struct {
cpus int
want int
}{
{cpus: 1, want: 4},
{cpus: 2, want: 4},
{cpus: 4, want: 8},
{cpus: 8, want: 16},
{cpus: 16, want: 32},
{cpus: 64, want: 32},
}
for _, test := range tests {
t.Run(strconv.Itoa(test.cpus), func(t *testing.T) {
if got := invokeConcurrency(test.cpus); got != test.want {
t.Fatalf("invokeConcurrency(%d) = %d, want %d", test.cpus, got, test.want)
}
})
}
}
func TestInvokeExecutorWaitsWithoutRejecting(t *testing.T) {
const (
workerCount = 2
taskCount = 6
)
func TestInvokeExecutorStartsEveryRequestIndependently(t *testing.T) {
const taskCount = 64
release := make(chan struct{})
started := make(chan struct{}, taskCount)
var active atomic.Int32
var maxActive atomic.Int32
executor := newInvokeExecutor(workerCount, func(request invokeRequest) string {
current := active.Add(1)
for {
maximum := maxActive.Load()
if current <= maximum || maxActive.CompareAndSwap(maximum, current) {
break
}
}
executor := newInvokeExecutor(func(request invokeRequest) string {
started <- struct{}{}
<-release
active.Add(-1)
return request.path
})
@@ -63,20 +28,19 @@ func TestInvokeExecutorWaitsWithoutRejecting(t *testing.T) {
},
})
if !accepted {
t.Fatalf("task %d was rejected while all workers were busy", i)
t.Fatalf("request %d was rejected", i)
}
}
for range workerCount {
// Every handler must start before any of them is released. A worker pool
// would stall here once all of its workers were occupied.
for range taskCount {
select {
case <-started:
case <-time.After(time.Second):
t.Fatal("workers did not start queued tasks")
t.Fatal("a request waited behind other blocked requests")
}
}
if got := maxActive.Load(); got != workerCount {
t.Fatalf("maximum active tasks = %d, want %d", got, workerCount)
}
close(release)
completed.Wait()
@@ -84,7 +48,7 @@ func TestInvokeExecutorWaitsWithoutRejecting(t *testing.T) {
}
func TestInvokeExecutorConvertsPanicsToErrors(t *testing.T) {
executor := newInvokeExecutor(1, func(invokeRequest) string {
executor := newInvokeExecutor(func(invokeRequest) string {
panic("boom")
})
completed := make(chan error, 1)
@@ -103,7 +67,7 @@ func TestInvokeExecutorConvertsPanicsToErrors(t *testing.T) {
}
func TestInvokeExecutorSurvivesCallbackPanic(t *testing.T) {
executor := newInvokeExecutor(1, func(request invokeRequest) string {
executor := newInvokeExecutor(func(request invokeRequest) string {
return request.path
})
executor.submit(invokeTask{complete: func(string, error) {
@@ -131,7 +95,7 @@ func TestInvokeExecutorSurvivesCallbackPanic(t *testing.T) {
func TestInvokeExecutorPausesAndDrains(t *testing.T) {
release := make(chan struct{})
started := make(chan struct{})
executor := newInvokeExecutor(1, func(request invokeRequest) string {
executor := newInvokeExecutor(func(request invokeRequest) string {
if request.path == "running" {
close(started)
<-release
@@ -151,7 +115,7 @@ func TestInvokeExecutorPausesAndDrains(t *testing.T) {
drained := make(chan struct{})
go func() {
executor.pauseAndWait()
executor.pauseAndWait(time.Second)
close(drained)
}()
deadline := time.Now().Add(time.Second)
@@ -194,3 +158,101 @@ func TestInvokeExecutorPausesAndDrains(t *testing.T) {
<-resumed
executor.close()
}
func TestInvokeExecutorPauseTimesOutAndFailsPendingRequests(t *testing.T) {
release := make(chan struct{})
started := make(chan struct{})
executor := newInvokeExecutor(func(request invokeRequest) string {
started <- struct{}{}
<-release
return request.path
})
errors := make(chan error, 2)
for _, path := range []string{"first", "second"} {
if !executor.submit(invokeTask{
request: invokeRequest{path: path},
complete: func(_ string, err error) {
errors <- err
},
}) {
t.Fatalf("request %q was rejected", path)
}
}
for range 2 {
<-started
}
const timeout = 30 * time.Millisecond
startedAt := time.Now()
if executor.pauseAndWait(timeout) {
t.Fatal("pause unexpectedly reported a complete drain")
}
if elapsed := time.Since(startedAt); elapsed < timeout || elapsed > 10*timeout {
t.Fatalf("pause returned after %s, want close to %s", elapsed, timeout)
}
for range 2 {
select {
case err := <-errors:
if err == nil || err.Error() != errNativeBridgeStopping.Error() {
t.Fatalf("unexpected timeout error: %v", err)
}
case <-time.After(time.Second):
t.Fatal("pending request was not failed after the timeout")
}
}
close(release)
executor.close()
select {
case err := <-errors:
t.Fatalf("request callback ran more than once: %v", err)
default:
}
}
func TestStopWithinUsesOneDeadlineForRequestsAndCleanup(t *testing.T) {
releaseRequest := make(chan struct{})
requestStarted := make(chan struct{})
executor := newInvokeExecutor(func(invokeRequest) string {
close(requestStarted)
<-releaseRequest
return "done"
})
requestResult := make(chan error, 1)
executor.submit(invokeTask{complete: func(_ string, err error) {
requestResult <- err
}})
<-requestStarted
releaseCleanup := make(chan struct{})
cleanupStarted := make(chan struct{})
cleanup := func() {
close(cleanupStarted)
<-releaseCleanup
}
const timeout = 40 * time.Millisecond
startedAt := time.Now()
stopWithin(executor, cleanup, timeout)
if elapsed := time.Since(startedAt); elapsed < timeout || elapsed > 10*timeout {
t.Fatalf("stop returned after %s, want close to %s", elapsed, timeout)
}
select {
case <-cleanupStarted:
case <-time.After(time.Second):
t.Fatal("cleanup was not started after the request deadline")
}
select {
case err := <-requestResult:
if err == nil || err.Error() != errNativeBridgeStopping.Error() {
t.Fatalf("unexpected request result: %v", err)
}
case <-time.After(time.Second):
t.Fatal("timed-out request was not failed")
}
close(releaseRequest)
close(releaseCleanup)
executor.close()
}