package ffmpeg import ( "context" "errors" "io" "sync" ) // A bounded memory ring lets both JS inputs drain independently, including when // they share a SABR producer. It does not make a sequential input seekable. // A full ring waits for consumption or cancellation. Producers must propagate // backpressure and allow each track to make progress independently. const StreamBufferLimit = 32 * 1024 * 1024 type StreamInput struct { ctx context.Context mu sync.Mutex buffer []byte read, written int64 ended, closed bool err error wake chan struct{} space chan struct{} } func NewStreamInput(ctx context.Context) *StreamInput { return &StreamInput{ctx: ctx, wake: make(chan struct{}, 1), space: make(chan struct{}, 1)} } func (s *StreamInput) Write(p []byte) (int, error) { s.mu.Lock() defer s.mu.Unlock() if len(p) > StreamBufferLimit { return 0, errors.New("ffmpeg: input chunk exceeds buffer capacity") } for int64(len(p)) > StreamBufferLimit-(s.written-s.read) && !s.closed && !s.ended { s.mu.Unlock() var err error select { case <-s.space: case <-s.ctx.Done(): err = s.ctx.Err() } s.mu.Lock() if err != nil { return 0, err } } if s.closed || s.ended { return 0, io.ErrClosedPipe } if err := s.ctx.Err(); err != nil { return 0, err } if len(p) == 0 { return 0, nil } // Grow only as needed. Rebase unread bytes when the ring grows. need := int(s.written-s.read) + len(p) if need > len(s.buffer) { capacity := min(StreamBufferLimit, max(256*1024, max(need, len(s.buffer)*2))) buffer := make([]byte, capacity) unread := int(s.written - s.read) if unread > 0 { off := int(s.read % int64(len(s.buffer))) first := min(unread, len(s.buffer)-off) copy(buffer, s.buffer[off:off+first]) copy(buffer[first:], s.buffer[:unread-first]) } s.buffer = buffer s.read, s.written = 0, int64(unread) } off := int(s.written % int64(len(s.buffer))) first := min(len(p), len(s.buffer)-off) copy(s.buffer[off:], p[:first]) copy(s.buffer, p[first:]) s.written += int64(len(p)) select { case s.wake <- struct{}{}: default: } return len(p), nil } func (s *StreamInput) End(err error) { s.mu.Lock() s.ended = true if s.err == nil { s.err = err } s.mu.Unlock() select { case s.space <- struct{}{}: default: } select { case s.wake <- struct{}{}: default: } } func (s *StreamInput) Read(p []byte) (int, error) { if len(p) == 0 { return 0, nil } for { if err := s.ctx.Err(); err != nil { return 0, err } s.mu.Lock() if s.closed { s.mu.Unlock() return 0, io.ErrClosedPipe } if s.err != nil { err := s.err s.mu.Unlock() return 0, err } if s.read < s.written { off := s.read % int64(len(s.buffer)) n := min(int64(len(p)), s.written-s.read, int64(len(s.buffer))-off) count := copy(p, s.buffer[off:off+n]) s.read += int64(count) s.mu.Unlock() select { case s.space <- struct{}{}: default: } return count, nil } ended := s.ended s.mu.Unlock() if ended { return 0, io.EOF } select { case <-s.wake: case <-s.ctx.Done(): return 0, s.ctx.Err() } } } func (s *StreamInput) Close() error { s.mu.Lock() defer s.mu.Unlock() s.closed = true select { case s.space <- struct{}{}: default: } select { case s.wake <- struct{}{}: default: } s.buffer = nil return nil } func (*StreamInput) Seek(int64, int) (int64, error) { return 0, ErrSeek } func (*StreamInput) Size() int64 { return -1 } func (*StreamInput) Seekable() bool { return false }