# Windows native crash diagnostics The runner installs diagnostics before starting Flutter and plugins. Files are written beside the executable under `storage/logs`, matching Windows app storage: - `native-crash.log`: UTC timestamp, app version, process/thread, exception code, faulting module/address/offset, and minidump success or the Windows error code. - `native-crash.dmp`: the most recent native crash, including thread stacks, loaded modules and unloaded module information. - `crash.log`: Go runtime crash output, kept separately from native diagnostics. Logs are appended and existing dumps survive normal restarts. A subsequent native crash replaces the previous dump. Dump generation is best effort, particularly for stack exhaustion, heap corruption or unavailable disk space. Process kills and fail-fast termination can bypass exception handlers. The top-level unhandled filter covers native exceptions on process threads. An SEH boundary inside the runner's window callback records the original escaping exception before Windows wraps a window callback failure as `0xC000041D`. A vectored handler also observes that fatal callback status, since it can bypass the unhandled filter. All handlers continue exception processing; they do not attempt recovery or log ordinary handled first-chance exceptions. On Windows, verify a release build by exercising tray clicks, Explorer restart, system font changes and child-window open/close. In a disposable test build, raise an unhandled access violation inside a window callback and on a worker thread, then raise `0xC000041D`; check that the log and dump are written and survive relaunch. A debugger may intercept these before application handlers. Open the dump with WinDbg and matching runner/Flutter/plugin PDBs to locate the faulting stack. Minidumps can contain application data; inspect them before sharing.