Files
gopeed/pkg/download/model.go
T
Levi 4b231f52c5 feat(task): record and display task completion time
Add DoneAt to the download task model: set when a task finishes and
cleared when it is downloaded again. The value flows through the API
model and task record, and is shown as "Completed at" in the task
drawer info tab next to the creation time.
2026-09-20 08:56:54 +08:00

229 lines
5.9 KiB
Go

package download
import (
"encoding/json"
"sync"
"time"
"github.com/GopeedLab/gopeed/internal/controller"
"github.com/GopeedLab/gopeed/internal/fetcher"
"github.com/GopeedLab/gopeed/internal/production"
"github.com/GopeedLab/gopeed/internal/protocol/bt"
"github.com/GopeedLab/gopeed/internal/protocol/ed2k"
"github.com/GopeedLab/gopeed/internal/protocol/hls"
"github.com/GopeedLab/gopeed/internal/protocol/http"
"github.com/GopeedLab/gopeed/pkg/base"
enginewebview "github.com/GopeedLab/gopeed/pkg/download/engine/webview"
"github.com/GopeedLab/gopeed/pkg/util"
gonanoid "github.com/matoous/go-nanoid/v2"
)
type ResolveResult struct {
ID string `json:"id"`
Res *base.Resource `json:"res"`
}
type Task struct {
ID string `json:"id"`
Protocol string `json:"protocol"`
Meta *fetcher.FetcherMeta `json:"meta"`
Status base.Status `json:"status"`
Uploading bool `json:"uploading"`
Progress *Progress `json:"progress"`
CreatedAt time.Time `json:"createdAt"`
UpdatedAt time.Time `json:"updatedAt"`
// DoneAt is the time when the task last completed; nil while the task has
// never finished or is being downloaded again.
DoneAt *time.Time `json:"doneAt"`
producer production.Source
producerReceived int64
fetcherManager fetcher.FetcherManager
fetcher fetcher.Fetcher
timer *util.Timer
statusLock *sync.Mutex
lock *sync.Mutex
statsLock *sync.Mutex
statsLoaded bool
stats *fetcher.Stats
statsSnapshot json.RawMessage
blobRefLock *sync.Mutex
blobURL string
runGeneration uint64
speedArr []int64
uploadSpeedArr []int64
}
// TaskRuntimeStatus is the lightweight, frequently refreshed view of a task.
// It intentionally excludes request, resource and option metadata returned by
// Task so detail pages can poll progress without repeatedly transferring the
// full task object.
type TaskRuntimeStatus struct {
Status base.Status `json:"status"`
Used int64 `json:"used"`
Speed int64 `json:"speed"`
Downloaded int64 `json:"downloaded"`
Total int64 `json:"total"`
UploadSpeed int64 `json:"uploadSpeed"`
Uploaded int64 `json:"uploaded"`
ExtractStatus ExtractStatus `json:"extractStatus"`
ExtractProgress int `json:"extractProgress"`
Files []FileRuntimeStatus `json:"files"`
}
// FileRuntimeStatus maps one value returned by fetcher.Progress to its
// original resource index. Fetchers return progress in SelectFiles order.
type FileRuntimeStatus struct {
Index int `json:"index"`
Size int64 `json:"size"`
Downloaded int64 `json:"downloaded"`
}
func NewTask() *Task {
id, err := gonanoid.New()
if err != nil {
panic(err)
}
return &Task{
ID: id,
Status: base.DownloadStatusReady,
CreatedAt: time.Now(),
UpdatedAt: time.Now(),
}
}
// Name returns the display name of the task.
func (t *Task) Name() string {
// Custom name first
if t.Meta.Opts.Name != "" {
return t.Meta.Opts.Name
}
// Task is not resolved, parse the name from the URL
if t.Meta.Res == nil {
fallbackName := "unknown"
if t.fetcherManager == nil {
return fallbackName
}
parseName := t.fetcherManager.ParseName(t.Meta.Req.URL)
if parseName == "" {
return fallbackName
}
return parseName
}
// Task is a folder
if t.Meta.Res.Name != "" {
return t.Meta.Res.Name
}
// Get the name of the first file
return t.Meta.Res.Files[0].Name
}
func (t *Task) MarshalJSON() ([]byte, error) {
type rawTaskType Task
jsonTask := struct {
*rawTaskType
Name string `json:"name"`
}{
(*rawTaskType)(t),
t.Name(),
}
return json.Marshal(jsonTask)
}
func (t *Task) updateStatus(status base.Status) {
t.UpdatedAt = time.Now()
t.Status = status
if status == base.DownloadStatusDone {
doneAt := time.Now()
t.DoneAt = &doneAt
} else {
t.DoneAt = nil
}
}
func (t *Task) clone() *Task {
return util.DeepClone(t)
}
func (t *Task) updateSpeed(downloaded int64, usedTime float64) int64 {
return calcSpeed(&t.speedArr, downloaded, usedTime)
}
func (t *Task) updateUploadSpeed(downloaded int64, usedTime float64) int64 {
return calcSpeed(&t.uploadSpeedArr, downloaded, usedTime)
}
func calcSpeed(speedArr *[]int64, downloaded int64, usedTime float64) int64 {
if usedTime <= 0 {
return 0
}
if downloaded < 0 {
*speedArr = (*speedArr)[:0]
return 0
}
*speedArr = append(*speedArr, downloaded)
// Record last 5 seconds of download speed to calculate the average speed
if len(*speedArr) > int(5.0/usedTime) {
*speedArr = (*speedArr)[1:]
}
var total int64
for _, v := range *speedArr {
total += v
}
return int64(float64(total) / float64(len(*speedArr)) / usedTime)
}
type TaskFilter struct {
IDs []string
Statuses []base.Status
NotStatuses []base.Status
}
func (f *TaskFilter) IsEmpty() bool {
return len(f.IDs) == 0 && len(f.Statuses) == 0 && len(f.NotStatuses) == 0
}
type DownloaderConfig struct {
Controller *controller.Controller
FetchManagers []fetcher.FetcherManager
RefreshInterval int // RefreshInterval time duration to refresh task progress(ms)
Storage Storage
StorageDir string
TempDir string
WhiteDownloadDirs []string
WebViewProvider enginewebview.Provider
ProductionMode bool
*base.DownloaderStoreConfig
}
func (cfg *DownloaderConfig) Init() *DownloaderConfig {
if cfg.Controller == nil {
cfg.Controller = controller.NewController()
}
if len(cfg.FetchManagers) == 0 {
cfg.FetchManagers = []fetcher.FetcherManager{
new(hls.FetcherManager),
new(http.FetcherManager),
new(bt.FetcherManager),
new(ed2k.FetcherManager),
}
}
if cfg.RefreshInterval == 0 {
cfg.RefreshInterval = 350
}
if cfg.Storage == nil {
cfg.Storage = NewMemStorage()
}
return cfg
}